On and off I've been doing this project for 2 years now. It was not easy to finish after dropping it for so many times, but now that I'm finally done I can say it was worth coming back so many times to it. I started this back then because I was transitioning jobs and had a lot of free time, with that I wanted to learn and try most of the techniques I was curious with, like: likeness, texture, lookdev, hair, fur, displacement, overall workflow for realism, and sculpting realistic character instead of stylized. It was a first for many things in this project, but overall I'm happy with the result, hope you all like it.
Comp of the first two images was done using my renders by: Renan Araujo (https://raszart.co/)
Reference photograph is from @earthsworld in Instagram :)